/* 101 mobile: compact score beside actions and enlarge the meld area. */
@media (max-width:700px) and (orientation:portrait){
 #root main.gameScreen.playingHand.yuzbirGame .yuzbirMeldBoard{left:10%!important;width:80%!important;top:8%!important;height:56%!important}
 #root main.gameScreen.playingHand.yuzbirGame .rack101ScoreBar{display:grid!important;grid-template-columns:76px minmax(0,1fr)!important;align-items:center!important;gap:4px!important;padding:4px!important}
 #root main.gameScreen.playingHand.yuzbirGame .rack101ScoreBar>.rack101Score:not(.compactScore){grid-column:1!important;grid-row:1!important;min-width:0!important;min-height:44px!important;padding:4px!important;grid-template-columns:auto 1fr!important;column-gap:3px!important}
 #root main.gameScreen.playingHand.yuzbirGame .rack101ScoreBar>.rack101Score:not(.compactScore) small{font-size:6px!important;letter-spacing:.04em!important;white-space:nowrap!important}
 #root main.gameScreen.playingHand.yuzbirGame .rack101ScoreBar>.rack101Score:not(.compactScore) strong{font-size:19px!important}
 #root main.gameScreen.playingHand.yuzbirGame .rack101ScoreBar>.rack101Score:not(.compactScore) span{font-size:7px!important;line-height:1.1!important}
 #root main.gameScreen.playingHand.yuzbirGame .rack101UnifiedActions{grid-column:2!important;grid-row:1!important;display:grid!important;grid-template-columns:repeat(3,minmax(0,1fr))!important;gap:3px!important;min-width:0!important}
 #root main.gameScreen.playingHand.yuzbirGame .rack101UnifiedActions>button{min-width:0!important;padding:4px 2px!important;font-size:clamp(8px,2.3vw,11px)!important;white-space:nowrap!important}
 #root main.gameScreen.playingHand.yuzbirGame .rack101ScoreBar>.compactScore,
 #root main.gameScreen.playingHand.yuzbirGame .rack101ScoreBar>.handPenaltyCount,
 #root main.gameScreen.playingHand.yuzbirGame .rack101ScoreBar>.drawFirstPrompt{display:none!important}
 #root main.gameScreen.playingHand.yuzbirGame .rack101Warning{grid-column:1/-1!important}
}
@media (max-width:900px) and (orientation:landscape){
 #root main.gameScreen.phoneGame.playingHand.yuzbirGame .yuzbirMeldBoard{left:12%!important;right:12%!important;top:76px!important;bottom:calc(var(--landscape-rack-height) + 50px)!important}
}
