/* Smaller opened faces; keep layout cells and touch targets stable. */
#root main.gameScreen.yuzbirGame .meld101Cell .okeyTile{transform:scale(.86)!important;transform-origin:center!important}
#root main.gameScreen.yuzbirGame .manualLayoffTarget{position:absolute;display:block;background:#071b2ee6;border:2px solid #6baade;border-radius:5px;box-shadow:inset 0 0 0 1px #0008,0 2px 5px #0004;cursor:pointer;box-sizing:border-box}
#root main.gameScreen.yuzbirGame .yuzbirMeldGroup.canLayoff .meld101Cell{cursor:pointer}
#root main.gameScreen.yuzbirGame .grid101Layoff{background:#071b2e!important;color:#d6edff!important;border:1px solid #6baade!important;border-radius:4px!important;font-weight:800!important}
